GRAND TERMINATE ALL
★★★★★Ratio level · Community Notes incoming

Grand
Terminate
All

A top-down open-city satire. Hunt the crypto-Twitter KOLs across Kolcity and the whole crypto timeline. Run them over, bonk them, ratio them. Then take the HODLorean and do it again in 2014.

▶ Play now Read the docs Free · in your browser · no download, no install · dev build
What you do

Terminate. Drive. Time-travel.

Hunt the KOLs

Every persona on the roster roams the sidewalks, posting shill lines and running when they see you. They take three hits. Civilians take one. Blood stays on the ground.

Drive anything

Real car physics on a rigid-body engine: drift, handbrake, reverse, shove parked cars out of the way. Ramming at speed is a weapon. Slow shoves are a warning.

HODLorean time jumps

Hit 88 mph and the city changes decade. Six eras of crypto history, each with its own palette, props, KOL roster and a boss who deserves it, with a trick of his own.

Ratio level

Five wanted stars. Fans at one, bot armies at two, security cars from three. Stop killing and the heat cools. Keep going and the Community Notes arrive.

Garage & car loot

Cars are the gear. 50+ parody models from the Toyodao Coinolla to the Wenlambo Hopium, five rarities from Rug to OG, each faster, quicker and tougher than the last; a six-slot garage that follows you across eras, a Chop Shop for tuning, and a Showroom of insured hypercars for SOL.

Token economy

A server-authoritative economy with a new token: premium crates, a player car market and season bounties, all on a deflationary split. Testnet

The timeline

Seven cities. One HODLorean.

Hit-list

Most Wanted

The full roster, scattered across the city from day one. Bosses wear gold and wait at home: six era bosses with a trick each, and the Oracle at the end of the timeline. Every character is a fictional parody.

33personas · 7 bosses
Controls

Keyboard. Like 1999. Thumbs work too.

WASDWalk · throttle & steer in a car (arrows work too)
EEnter / exit the nearest car
ShiftSprint on foot · handbrake in a car
SpaceBonk bat
FPistol
TouchVirtual joystick and buttons on phones and tablets
Tokenomics

One split. Three sinks.

Planned

A new token on Solana, with a server-authoritative in-game economy: the client only reads balances, every mutation is verified on the server and logged. Every token sink pays out on the same deflationary split:

50% treasury20% team30% burn
Treasury = the players' reward poolTeam wallet, separateBurned on-chain, supply down

Bags, Compliance fees, the Chop Shop and daily bounties stay pure game currency: the game is complete without the token layer. Holder tiers (rare-car luck, garage slots, lower market fees), staking dividends and a Realms DAO follow the same model as our previous game.

Showroom

Premium hypercars for SOL: 80% treasury, 20% team. Verified on-chain, delivered to the garage, insured.

Testnet
Black Market Crate

Pay in token, the server rolls and delivers a Whale, Legend or OG car. The Cabal Bundle rolls three at once; Compliance Credits clear your stars without bags.

Testnet
Car market

Player-to-player listings in token, escrowed on the server. 10% fee: 5% treasury, 2% team, 3% burn; holder tiers pay less.

Testnet
Season bounty

Every week the top ten of the season board share a prize pool from the treasury, credited as a locked stake that earns the dividend. Wallet-gated, no entry fee.

Testnet
Roadmap

Where this is going

00
Skeleton

Engine, grid city, car physics, enter/exit, camera, HUD.

Done
01
Concept

Roster, eras, core loop, tokenomics model.

Done
02
Gameplay core

NPCs, KOLs, combat, blood, counters, hit-list, Ratio level, pistol, traffic, death.

Done
03
Eras & HODLorean

Seven maps, era decor, six era bosses with a trick each, the final boss, the 88 mph jump.

Done
04
Garage & loot

Car rarities, garage, Chop Shop, daily bounties, all-time and daily leaderboards.

Done
05
Online

Wallet login, cloud saves, server-authoritative economy.

Done
06
Token

Crates and holder tiers on testnet; car market, season bounties and staking to come.

In progress
07
Website & docs

This page, the docs, six languages, touch controls for phones.

Done

Ready when you are.

▶ Play the dev build